Aliens: Colonial Marines Discusses Its Take
Aliens: Colonial Marines Discusses Its Take
By Daav Valentaten On 12 Aug, 2012 At 03:03 PM | Categorized As Aliens: Colonial Marines, Games, News, PC, PC Videos, PS3, PS3 Videos, Videos, Xbox 360, Xbox 360 Videos | With 0 Comments | 678 Views

Aliens: Colonial Marines

Gearbox Software is still hard at work on their rendition of the known Aliens franchise. Publisher Sega released 2 developer diaries that help explain their vision for the game Aliens: Colonial Marines.

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In the first diary, they discuss the world they’re creating. The game itself is actually a sequel that follows the films closely. The developers are trying their best to recreate a universe that is as authentic as possible and therefore also as scary as the chilling movies once were. This vibe gets molded into anything from the scenery to weaponry and of course the creepy critters inside this world. More so, the developers actively to fan feedback to make sure they’re creating the game they would connect with the most. They expressed their interest to make sure the game feels as cinematic as possible.

Quite like Cyanide before it with their take on Game of Thrones, Gearbox has had the opportunity to discuss with Ridley Scott to get an idea of where to take the franchise. As this is a sequel, the writing in the game takes us 17 weeks after the developments in the movies. We’ll get to see just what the alien threat has done to the world after we left it. It’s not going to be pretty.

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The second clip talks more about the characters inside this environment; namely the Xenomorphs and Marines themselves. The alien Xenos are depicted in their original creepy self, complete with dual mouths. Gearbox made sure that even if they are just vicious killing machine, we’d get to see a consistent logic and purpose for the Xenos in the game. Additionally, the alien hives might spawn a few new types we haven’t seen before. Since this is an expansion upon the lore, we could even see the hive mind work together.

 In order to take on what arguably is the deadliest predator in the universe, the marines can count on the best artillery known to man. Colonial Marines has recreated all the weapons seen in the movies and can even shed light on some unseen perspectives. For instance, the Smart Gun can now be seen working in first person with a user interface implanted in the lens that drops down when in use. Lastly, Colonial Marines will try to expand with new characters, as merely reliving old characters would seem passive.

Aliens: Colonial Marines is planned for Xbox 360, PS3 and PC for February 12, 2013.

Daav Valentaten

About - Gamer since the Atari days. Brought up on SNES, Commodore 64 and evolved into every possible branch of games. Passionate about writing as well as playing any genre of game, big or small, good or bad. Twitter: @daavpuke

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