Call of Duty: Ghosts Update and Patch Notes Released

Ghosts Patch Notes

As of a couple of days ago, a Call of Duty:  Ghosts update was released for the Xbox One, Xbox 360 and PC.  Initially, it was unknown what the update actually addressed, which is to be expected since this happens with every update.  Now that a few days have passed,  we have finally been given the patch notes for the different updates.  The patch notes can be seen below and/or at the Call of Duty community website.

Xbox One Update

In addition to the Global Info.

Additional Fixes

    • Fix for 360 users that were missing Free Fall bonus map once they upgraded to Xbox One.
    • Fix for store images sometimes not appearing properly in the store.
    • Fixed a bug where the friends list would not refresh for controllers other than the first slot.


PC Update

In addition to the Global Info.


    • Fixed PSM crash with smoke grenade


Additional Fixes

    • Added warning if video settings are likely to cause game to run low on VRAM resulting in low-res textures.
    • nVidia hair simulation update.
    • Fix for inability to bring up friends menu with mouse while in create-a-soldier.
    • Fix for Private Match showing an empty stats screen after a match.


Global Info (Xbox 360 Update)


    • Fixed an issue where the Squad Reports Screen would occasionally hang on a black screen.
    • Fixed black screen issue that would occasionally occur in clan wars bonus playlist.
    • Fix for a rare bots crash.
    • Improved operations functionality


Weapon Balancing

    • MSBS Range reduced.
    • MSBS no longer 2 shot kill to arms and lower legs (rewards accuracy).
    • Fire rate on MSBS and Burst Fire Attachment reduced.


Additional Fixes

    • Fix for past title entitlements not appearing properly.
    • Fixed issue that would occur when having hardline as last perk with specialist.
    • Fixed inconsistencies between SP and MP for a few patches and backgrounds.
    • Fixed rare issue with blinking objects (IED, SAT COM) if player left shortly after using.
    • Added no enemy callouts to incog perk description.
    • Fixed an issue where connecting to a Squads game could potentially see the buttons/title for an incorrect Squad mode.
    • Menu optimization for clan wars.
    • Fix for going to the store from the create-a-soldier menu.
    • Fixed incorrect indexing of perks with squads that had defined loadouts.
    • Fixed bots so they can open doors (Warhawk/Freight).
    • Fix for splitscreen issue when going to the store.
    • Blitz bug fixes.
    • Host migration timer bug fixes.
    • Fix for potentially not showing the in game “controller removed” popup.
    • Fixed splitscreen UI bug where the dom capture bar would be in the way of the reticle.
    • Fixed a couple bugs with the new icon.
    • Fix to clear unlock data when leaving post game lobbies to prevent seeing online unlock in offline modes and vice versa.
    • Added scrolling animation to social feed ticker.
    • Fix to validate reticle type even when switching sights.
    • Fixed long pause when enabling eSports mode after returning from non-eSports game mode.
    • Fixed a bug where the bomb planting bar would flash when spectating someone who planted the bomb earlier in the match.
    • Added icon to indicate bomb carrier on scoreboard in eSports mode.
    • Fix for sound issue when seeker explodes.
    • Fix for final escape being broken by player jumping off cliff after nuke activation.
    • Fix for drill disappearing when grabbing the drill after using SOFLAM.
    • Fixed unlimited weapon glitch in first contact.
    • Fixed animation issue when pressing RT before riotshield was out.



  1. scott December 19, 2013

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    notice playstation didnt have bugs

    • Zach December 19, 2013

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      Or they didn’t care to fix any

    • mark g December 19, 2013

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      Good job I have both ps4 & Xbox one lol

    • scruffnuts December 19, 2013

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      don’t get ahead of your self… we (ps4) got the patch first

  2. Adrian E. December 19, 2013

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    Fire rate on MSBS and Burst Fire Attachment reduced
    I’m confused. Doesn’t the MSBS already a Burst Fire weapon? Do they mean the Full Auto Attachment?

    • Hunter H. December 19, 2013

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      The rate of fire of the bullets coming out has been reduced. It was wayyyy overpowered before, now it’s more of a high skill high reward gun. Old burst was 895 RPM, it’s now 833. The two shot kill range was reduced too. It was pretty crazy before. Also it can’t two shot kill anywhere, it has to be chest or head now, so no 2hko to feet or hands. IMO still a bit strong.

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