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Looks like Rockstar is pulling out all the stops in the upcoming Grand Theft Auto sequel. One of several new features will be the addition of ‘crews’ to the game’s multiplayer. Crews, which are an element of Max Payne 3‘s multiplayer, can be carried over from one game to another, retaining the rivalries and multiplayer teams that gamers have created on any one of Rockstar’s games.
Rockstar’s head writer and Grand Theft Auto co-writer Dan Houser chimed in on the crews feature, claiming that it will further integrate Rockstar’s upcoming multiplayer games. While Max Payne is a very different type of game from GTA – one’s rigid and linear, and the other free-roaming – the addition of crews will allow gamers to take their multiplayer experience from one game to another.
We’re assuming the crews integration will include both private and public crews. The latter could include up to thousands of players at a time, allowing gamers to rack up achievements and in-game experience as part of a larger unit. The smaller private crews allow friends to band together in the game’s multiplayer to enjoy familiarity and the ability to unlock communal achievements.
It’s good news, especially when you consider that neither series has been particularly well-known for its multiplayer focus in the past. The new crews feature, which is part of Rockstar’s new Social Club for multiplayer, is aimed at making multiplayer a more engaging experience through longer-term rivalries and a more narrative-focused multiplayer gameplay experience.
Whether it works out as intended or not, we’re looking forward to seeing it in action. From Grand Theft Auto 5 to the upcoming Max Payne 3, Rockstar has us one the edge of our seats with all their upcoming games and big announcements.