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While Dark Souls was a hit on consoles, it’s been nothing but bad news for PC fans eager to enjoy its difficulty, its depth, and its sheer fun. Along with the news that the PC version of the game will only feature limited mouse and keyboard support, the news that it may run on Games for Windows Live, and the news that its graphics may be ‘limited,’ we’ve got even more negative news to deliver.
As well as its graphical and control issues, Dark Souls for PC will be capped at just thirty frames per second – the standard frame rate for console games, yet a relatively slow, sluggish display for the PC. The game will also be limited to a maximum 720P resolution – again, the standard for any games console, but a relatively low resolution for today’s large PC gaming monitors.
All in all, it’s shaping up to be a port that’s – well, less of a full port, and more of a quick release on the home computer. Whether or not the game is totally ‘playable’ upon release is debatable based on your standards for PC games, but we’re expecting to see another straight port along the lines of the old Resident Evil 4 port for PC. Prepare your gamepads, and, it seems, your low-resolution monitor.