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If you haven’t been paying attention to Bethesda’s stealth action game extravaganza Dishonored, then we’ve received something that might sway you. The publisher released as much as 20 minutes of unedited, in-game gameplay footage that shows off both spectrums of the game.
The first trailer is the careful and stealthy approach. It’s about 15 minutes long, so if you can’t spare the time, we’ll recap it for you. A startup screen shows the game and missions that can be selected, along with a difficulty setting. The Victorian game itself is presented in an open world to lets the player freely dictate how to overcome something. In this particular mission, you’ll have to locate and eliminate 2 targets. We see a reel that holds all the supernatural skills the player can use, along with other useful tools such as sedating darts. One such superior skill includes a short range teleport spell that will be used frequently to swoop by unnoticed.
After that, we see the player use a mechanical heart to locate runes that are used to perform personal upgrades. Another neat trick is the ability to possess just about anything you want, from humans to local wildlife. In order to infiltrate the premises for instance, a fish is possessed to swim up a drain.
As this stealthy approach is befitting of an assassin, eavesdropping on conversations will allow you to gain more knowledge of the game as well as allow you to follow the narrative. After an extended period of skulking around, acquiring knowledge and spying through balconies and keyholes, the mission continues in one of the numerous ways possible. In the stealth approach, the player dispatches one target by simulating an accident. The developers also mention that every mission is doable without actually killing targets. By providing side quests, thorough completionists will be able to finish the game without as much as harming another soul.
During his escape, the assassin then uses dark vision to look through walls for enemies and their vision cones. He then combines game mechanics to jump off a ledge and possess another soul, in order to prevent falling to his death.
The second playthrough is the direct and most deadly approach. If you’re a fan of action, we highly recommend watching this 7 minute blowout. It starts with dispatching someone fairly quickly and also features a captured shot that follows an arrow as it lodges in a guard’s face. A deadly windblast skill will also amply be used to blow people off buildings or through windows and towards a certain death. The assassin then falls down on to unsuspecting victims to drop a knife in their jugular.
This speedy approach ends with the escape showing off more deadly skills, such as an erupting swarm of rats gnawing at foes and a time manipulation that stops time for a moment, while a bomb is set. A lot of swordplay will also be seen that is mainly driven by blocking incoming attacks and countering at the opportune time for more pointy things in fleshy bits.
The demo then takes to a lesser gilded area, into decrepit ruins. Here, we see the iconic guards on stilts from the other trailers. The player can once more use an array of skills to thwart their attacks or even lob back their shots. It’s even possible to possess them in order to escape a wall of light that would otherwise obstruct the path ahead.
The developers also actively encourage to experiment with combinations of skills and gameplay mechanics. They even went ahead and improved on areas that players were exploiting, in order to create an environment that is as free as possible. That’s a classy move.